
WebGPU在浏览器中运行的程序化无尽城市
@RyanSael
创作者: @AndreiProvkin ↗
Started the next scene of a big, fully procedural world stitched together by portals. This time on Opus 5.5. First draft: a crystal cave with a portal. One reference image in, zero downloaded assets. Geometry, materials, fog, reflections and sound are all code. 2h 41m active · 10 sessions · +5,764 lines · $37.12 at API pricing #threejs #tsl
原始帖子 · @AndreiProvkin ↗
@RyanSael

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